gaming Articles


GDC Day 4

Well, I made it through day 4 of the GDC. I always find the second-to-last day of any conference the longest, since you've already made initial contacts with everyone and seen enough tutorials and sessions to make your head explode. But, enough about me, time for info on what happened …

GDC: An industry maturing

This article started out as a review of the first day. However, it quickly degenerated into a thread about the maturing of the games industry, especially as it relates to MMOGs. The tutorial itself had some great content. I took a number of notes, some that were just filler, but …


Sony starts taking Applications for EQ Mac Beta

Woo hoo! Count me in! I saw this game at MacWorld and it's looking great. The only significant issue is the server segregation from the rest of the EQ world, which is a disappointment, but I'd love to be able to get some EQ done while on the road. Besides …

GDC Day 3

Day three of the GDC brings us to the first day of the Conference and Expo portion and out of the Tutorial section. The audience has grown substantially and it is difficult to find any place to sit and drink a cup of joe or get wireless access (forget that …

GDC: Day 1

I spent the first day of the GDC in a tutorial given by members of the Sony Online and AE teams about "Running Massively Multiplayer Games". The class was attended by about 70 people, most of whom were in the process of developing or releasing an MMO. The class itself …

Motor City Online spins out

Although this news is slightly dated (a bit over a week now), I only heard about it yesterday. Motor City Online has been axed effective the end of August. For those unfamiliar, the game is a Massively Multiplayer Online(MMO) car racing game, where players race to win money, to …